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(+1)

Great jam entry!

My only gripe is that hitting the level boundary also reduces health. Keeping track of rotation, enemies and not to overaccelerate on top was a bit hard.

(+1)

Thanks for playing!

I appreciate the feedback, I couldn't decide whether or not to have the bounds hurt, I wanted to dissuade players from just camping the edges but I also didn't want it to be too hard. I decided to err on the side of difficulty because it's a rougelike, but this is why it's important to have beta testers!

Hm, i hadn't thought of camping in the edges without boundary damage... I just more hit it on the top or bottom middle due to the wide ratio.