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This was one of the best games that I have ever played. The story was very interesting, also this game gave me an idea for a game.

The game idea that this game gave me somehow was an idea for a horror game, but unfortunately I can't really make the game that I have the idea for. After all, I might get a good idea, but when it comes down to me making the storyline for the game, it sucks, but I can easily make a basic summary of what the game would be like.

The basic summary of the game I have an idea for:

Start Prologue: The game starts off in a room, where the protagonist is crying, you can barely see her, but you can see that she is covered in blood. In the background you can hear police sirens and the red and blue flashing lights can be seen getting closer to the house through the windows. Then a few seconds after the police sirens cut off you can hear knocking at the front door and a man yells, "This is the police, we need to talk to whomever is inside!"

Then you see a light peering in through a window and you hear a different male's voice say, "Hay, Sergeant!! There looks to be blood inside and someone on the ground! What should we do!?"

Then you barely hear a female voice say, "Make entry into the building, with caution, as we don't know what could lurk out."

Then you hear someone kick the door open, then a rush of light floods in through the door and several police officers cautiously rush in. Then in the matter of moments the protagonist is arrested on the account of manslaughter. End Prologue

Start Chapter 1: A month goes by and then her trial begins, by the end of the trial the judge and jury finds the protagonist not guilty on the accounts of self-defense. So then she was released from police custody. End Chapter 1

Start Chapter 2: It is the protagonist's first day of high school (she is in the 9th grade), but it has been about 2 months since school had started. However, due to the arrest thing she missed the first day of school. As school went on, the protagonist's classmates avoided her, but one day something happened that caused a girl named Melony to start to hang around with the protagonist. Stuff happens and Melony gets kidnaped by someone. End Chapter 2

Start Chapter 3: The protagonist searches for Melony, she eventually finds Melony. However, Melony is injured with cut marks all over her body, but still alive. Looking into Melony's eyes the protagonist can tell that Melony wants to die. After finding her the protagonist unties Melony and the protagonist puts Melony into an embrace of relief. End Chapter 3

Start Chapter 4: With Melony, the protagonist leaves the building and takes Melony back to her place. At the protagonist's house, she lays down Melony on the bed and then she goes and gets a first aid kit. Then she goes and patches up all the wounds on Melony. Then a few more things happen. End chapter 4

The basic summary of the game I have an idea for, End

I wanted at least 12 chapters, but I couldn't think of anything to put in the other 8 chapters. However, the prologue should take at least 20-30 minutes to get through. Plus, each chapter should take at least 30 minutes to 2 hours to get through. So, the gameplay of the prologue and the 4 chapters should take at least 2 hours 20 minutes to 8 hours 30 minutes to play through.

I don't know why I told you about this idea of mine.