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My god that's cursed in the funniest way possible XD, I don't think I'll have nightmares anymore on account of releasing it all fighting kitchen utensils! The game is a bit difficult, and that's easily fixed, simply have the spawning rate of the enemies reduced to 50% on the opposite side of where the player is facing. That and reduce the cooldown on the fire rate, because sometimes I'd turn but have no time to fire because of the cooldown from before. Ideally make it as long as the turning animation takes, so that it feels smooth without the player being able to spam it. Pretty interesting take and a great game!

Yeah I wanted to make it cursed lol. I'm not sure if I'll keep working on it but I'll keep your feedback in-mind! I also made it hard on purpose since I thought players could cheese it easily and I made the turning fast so it doesn't feel as tedious. But like I said I'll keep your feedback in-mind and when I work on a game and it has mechanics that matches this then I'll remember your feedback. Thank you!