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Thanks so much for the advice. Twitter was kinda blocked here until recently so I had an excuse to avoid it but you're right.

A friend of mine volunteered his Unity team to help me so I'm sorted there. But now I know what I need them to do. Thanks again.

One question is whether there is a quicker loading option that the WebGl option? Internet here in Vietnam can be really slow at times (Sharks keep eating the underwater cables is the local legend) So is there a potentially faster running option? The Unity screen on your game Hanging Around (Interesting stuff by the way) took over a minute to buffer for me.

Also when I host a game here other people can just play or they can download the game code?  Little confused here. I have some university branding in the game in the backgrounds and I always figured I should remove that before sharing any code online to avoid bad words or images being added to the game by someone else. 

Cheers, Brian   

Deleted 5 years ago