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I had to delay playing this for a week so I could help our scared mutual acquaintance through the game, but it was worth the wait! She still got scared.

All of the narrative, visuals, audio, and puzzles were great, with the former three creating an eery atmosphere. I liked the premise, and it was straight to the point. It gave me some Stephen King vibes.

I thoroughly enjoyed the sillier interactions, like trying to take the desk, kill Ed (sorry), eat the bin lemons, or kiss everyone--I forgot to try the crow! Compared to WGDitD, I feel like MSP had a wider world, which worked for the small community, I missed the art from your previous game, and while the camera was a smart and cool device to give some insight into the town, I'd have liked a little more to parse in the locations. The puzzles were intuitive--it's a super feeling to have an idea of what to do for it then to work--and drove the story well.

Overall, a brilliant experience!