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Yeah after hearing feedback, it seems that many did not enjoy the leap of faith. It was one of those ideas that sounds cool on paper but didn't turn out to compliment the gameplay. Same with the timed events. They were suppose to be more of a cinematic addition to the game that made it feel like the cave was crumbling down around you, but I ran out of time and had to simplify the ideas I had for them. Anyways thanks for playing and for the helpful criticism!