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I found it interesting, the twitter thread you linked! It made me think about the assumptions that I drew when I first played the game. I tried to go into the Inverted Spire as spoiler and context free as possible, so I could enjoy the experience as much as possible. But after the introduction, where I met the protag, my first assumption was that the New Order was terrible, and that the protag was very unhappy and backed into a corner.

An unfair and cruel "society" and "status quo" is the enemy in dystopias, and I was primed to be suspicious of the New Order--I certainly thought that being thrown into a pit to die is not a just punishment for nonconformance to society! I feel kind of sad, knowing at least one of the seven goblins is going to die a probably really awful death :( 

I was primed by my past experiences to be suspicious of the New Order, and to kind of be on the protagonist's "side" and the other six goblins' "sides". I never thought any of them were "bad" people, just people who crossed the New Order. 

It didn't cross my mind till I read your thread that other folks may think the New Order has a point :p

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I'm glad you found it interesting! <3 I also continue to be fascinated by how different players and beta readers interpret the story. It's probably one of the coolest things about sharing your work with others?

I suspect that with the release of the first two chapters (most likely out of six) we'll get an even broader range of perspectives, and there may be a lot more players who feel the same way about New Order as you do. 

This has also been an ongoing consideration while writing the romance/friendship routes of individual characters in TIS, since the player's interactions with them depend a lot on how their personal values differ or intersect. Personally I keep having idle thoughts like "which character will be most popular with players?" and "I wonder how most players will end up aligning on the compliance/dissidence scales?" 

I guess we'll find out! ^^