Limitation implementation is really good. However, the game needs a lot of polish to my opinion. If you trigger dialogues with some triggers, make sure to put the triggers in a place that the player is forced to go into. In order to get the dialogues, I had to move around for a while... moreover, it is useless that both players should be at the trigger position to get the dialogue, that is really unlikely situation.
Moreover, try to add a next button to dialogues, or reduce the dialogue speed at least, sometimes it is really to read everything.
Nice game though, cool idea the command line, and plenty of different situations