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(+1)

Thanks for playing and thanks for the feedback! I dont know how I forgot to make the bullets dissapear when hitting the boss. And yeah I agree, I should've made it a bit more clearer what the stomp actually does. 

The dialog system isn't really a dialog system, just an animation and oh man was it frustrating. It took most of my time so I figured I should just leave it as it is and not add more, I would have probably broken my system if I did. Next time I'll try to make a working and functional dialog :)

(+1)

re: dialog system, check out dotween, you can probably make the same thing with it and make it even more dynamic, i started making one for this game jam but ended up not using it due to time constraints

(You can see it here in action:) https://twitter.com/drowsyfoxgames/status/1425070218615853056?s=20 it’s super easy to use

I don’t mind sharing the code if you are interested! way easier than using the unity animation thing, i try to avoid it like fire tbh, i find it very clunky and not fun to work with or automate so i dont blame you for avoiding it later on!

(+1)

Oh I didn't know that existed! I saw your clip in discord after I finished my dialog... lets just say regretted my approach at that moment. Also you don't have to share,  i'll find some tutorials. Thanks again for letting me know!