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Thanks for sharing, mate.

No problem! :D


Wow you've worked 45 hours???? That's insane!

Well, the actual development hours was closer to 24-28.

I liked to take short breaks and I made sure to sleep. :D


But I understand the hate for sloppy code! On the last hours everything think was public, dragged around from the inspector or event static hahaha I hate it so much

Hue hue, I know your pain so well.  x3

The amount of random scripts I had lying around because of scrapped designs or code is amazing. The project's code and organization literally looks like a bomb went off in an Indie Game Developer Studio's intern stairwell.