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This is such a neat idea. The sound design is top-notch, and the pixelwork is great. The UI overall is incredibly clean. (The drone counter on the battle screen I think got mis-sized, it looks smaller than it should for 64x64 pixels. Also there's a strange visual glitch on the web build in Firefox at least where some of the text is cut off halfway. Victory, Defeat, and the title are the only things I think were affected by that.) I do wish there was another aspect to the fight, though I'm not sure what--something interactive, like maybe clicking on a drone to activate a special move or something? Regardless, an A+ game that I had fun playing. 

(Also, extra kudos to whomever named the human pilots. That got a chuckle out of me.)

Sadly we did not foresee the text rendering issues — we plan on correcting this for a post-jam version. Nice idea on drones having special moves / skills! We wanted to add a couple of drone-independent weapons / items with a high cooldown and powerful effects, but we ran out of time. Thank you so much for playing and leaving thoughtful and kind feedback, we appreciate it!