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Thnx! Glad you had fun playing it… The travelling doctor was a last minute addition (it came into the game like 12h before the deadline) as I wanted a way to respawn the barrels. I could not implement it exactly as I wanted (with $ cost for each power-up on the carriage) but I think it works as it is.

About 3D… well, no actual projection in this one… tried it but gameplay suffered a bit (particularly collisions became quite odd) so I opted for a naive approach to bullet collisions and ditched the rational maths.

Give it a few more rounds and you’ll get better with the controls, it takes a bit to get used to them