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The feel of this game is great, the animations, the sound, and everything else just fit so well, but the game itself is very confusing hard to understand, especially the map and finding the planet. If you balance that out properly then definitely it would be super fun to play with the current feel. 

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Thank you for your comment, I just finished simplifying the UI and notes. Do you think that a minimap would help the player? Also can you please tell me what are the confusing parts so I can try to fix this problem, many thanks!

That sounds great! Yeah, minimap would help a bit to understand the player's movement and to determine the target. The most confusing part was when the player was moving away from the camera frustum, then is it actually going to a different space or just coming back to the same space from the other side? 

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Well it's just the out of the bound part of the game, I thought that putting a limitation of movement in space would kinda break the experience,  since and you could just simply restart when you're out of fuel I thought it was okay for the player to visit what's after the border. And I had to put a border in some shape of form so yeah. The map is actually 25 sectors big. But I'll keep that in mind for the post jam version, same thing for the minimap ^^ Thank you for playing!

Yeah Cool.