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(+1)

This was fun! I liked the story bits and  the little world was fun to explore with the metroidvania style elements. I think there was a some issues with communication though A lot of the backgrounds and level tiles are really similar in color and it made things confusing at times.  Especially with the stompable blocks being almost the same exact color as the cave tiles. It did actually put me into a bad position at one point where I totally missed the stompable part to the left of the starting point and picked up the green orb first, then when I found that and picked up the red orb it actually downgraded my damage from 10K to 1000. There was also some issues with the game  eating inputs on occasion. It seems like if you try to double jump while your character is in the middle of a one way platform the game just eats the jump making some parts tricky to navigate. Also there were a couple times where I just stopped being able to fire my slingshot but then after moving to the next room or waiting a while I was able to again.  It was also a little annoying that you couldn't walk up steep hills because the character would just slide back down, but that's pretty minor.   So overall I think this was a really fun and creative game, there are just a  few rough edges to iron out controls and art-wise to make it really great!

(+1)

Thank you for this indepth feedback, I will definitley come back to this when im working on future projects!  I appreciate it that you took your time to write it!