Nice game.
And just a silly question, I wonder why the zombies don't attack your partner?
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #77 | 2.273 | 2.273 |
Concept | #77 | 2.182 | 2.182 |
Overall | #82 | 2.091 | 2.091 |
Presentation | #83 | 2.091 | 2.091 |
Enjoyment | #86 | 1.818 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fuuga(Isaac)
Software used
Unity
Use of the limitation
If the player stops swinging the zombies will catch up to them.
Cookies eaten
Not Enough!!!
Nice game.
And just a silly question, I wonder why the zombies don't attack your partner?
This game asks you to do one thing: hit the keys corrensponding to the balls. This is similar to what rhythm games ask you to do, but the diference is that rhythm games (usually) give you arrows, so there is a connection between the object on screen and your action. This game has no connection between action and effect. Aso, why does the score go up in increments of 1250?
The game design decisions on this game look either random or lazy.
Cool game, feels like a rhythm game but there's no audio, would be nice if the fireballs fly in rhythm with a song, which also leads to more difficult gameplay :)
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