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Godot can compile to a .exe by default, compiling to HTML required additional packages that I couldn't figure out at the time. I've since lost the source code so this is all I have.


It's a pretty good idea to be suspicious like that, but there's nothing more you can ask for and nothing more I can provide lol. You can look at my other game instead, that at least runs in HTML5.

Why is it only 14 MB? A game that size is either HTML or incredibly short.

(+1)

It's a text-based game, and it's pretty short.