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(1 edit) (+14)

Don’t worry, the only “new” project I’ve released was Pump Till You Pop at the end of last year. This project is the extension/revamp of Portal Stuffing. For a while now I’ve shifted my focus from wanting to start new projects to completing my current ones.

However, there was a sudden increase in my work load (I’m a graduate student), a major research paper deadline was pushed to 20 days earlier! Hence I am quite overwhelmed with work right now and cannot guarantee any certain release date.

Lastly, I don’t abandon my projects >.< Its just that I often try to revamp them by improving major parts of the mechanics and adding/removing major parts of the game. This game is the perfect example of that, Bellyful Life is the rebirth of Portal Stuffing. Since the last update to Portal Stuffing was 2 years ago, it’d be perfectly reasonable to assume that I abandoned it. But as you can see, it made an epic come back as this project!

The same apply to my other game projects too, I’m applying major changes that will take quite a long time before an update can be released:

Food Therapy:

  • Revamping the patient dialogue/animation system and developing a separate Patient Creator for anyone to create and share their own patients!

Food Frontline:

  • Revamped combat system
  • Redesigned user interface, game looks much more sleek and cool now

Pump Till You Pop:

  • Creating a completely new set of renders for breast inflation (and butt inflation after)
  • Online play (I’m a bit stumped cus networking isn’t my forte)

Hang on, which is Food frontline ? 

https://forum.weightgaming.com/t/food-frontline-a-wg-card-collector-game-temporary-closed/3801