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Thanks for the feedback! I mainly intended to make this game as a little fun way to interact with your music library instead of being outright rhythm based. I’ll see what I might do with the ground’s movement when I get around to updating the game; I might make the waves speed up briefly when a beat hits?

Nice idea!

Heya! I’ve released a new version of the game that now incorporates a new rippling effect to the terrain on certain beats.

Tell me what you think!

(+1)

Well, what can I say, it was a great idea to add this effect! The game became significantly more fun to play when my character jumps following beats. It even adds some depth to gameplay since now I can just wait for the beat to launch me into coins instead of using the jump button. Nice one!

Wonderful to hear that! Thank you!