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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Solved] not able to run live server on Mac

A topic by nickav created Apr 30, 2018 Views: 706 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hello, I am having trouble getting the live server (GMS2) to run on Mac. I tried doing the following:

brew install neko

cd ~/path-to-game/datafiles

neko gmlive-server.n

However this is failing to run with the following error:

Called from C:\Tools\Dev\Haxe\haxe\std/neko/_std/Date.hx line 98
Uncaught exception - load.c(237) : Failed to load library : ./std.ndll (dlopen(./std.ndll, 1): no suitable image found.  Did find:
        ./std.ndll: unknown file type, first eight bytes: 0x4D 0x5A 0x90 0x00 0x03 0x00 0x00 0x00
        /Users/Nick/dev/target_banjo/datafiles/std.ndll: unknown file type, first eight bytes: 0x4D 0x5A 0x90 0x00 0x03 0x00 0x00 0x00)

Know how I can fix this?

Developer

Might need to remove the NDLLs from the server's directory / included files.

That seems to have worked!