Hi! I like the visuals, but gameplay-wise, it surely needs some more work, which I guess you might already have on your to-do list since this is just version 1.0. I'll surely play with newer versions!
Some issues:
- 1) the problem with invisible walls, opened doors in the trailer park that you can't cross. If it looks that a player can go to, a player will try to go.
- 2) no clearly defined objectives for the mission/level - for example, how many hostages to save (like "8/10").
- 3) no sound feedback when you get an object (different sounds for ammo, money, grenades, etc.). Also, the counters on the HUD could blink or something like that to give visual feedback.
- 4) no rebindable keys... yet (but hey, thanks for the F1 help :)
- 5) for some reason, I didn't finish wave 2, maybe the zombies were stuck in someplace where I didn't find them (and I didn't find any when looking for the remaining hostages).
- 6) Suggestion: one sidearm such as a pistol with rapid-fire but lesser ammo could add some more tactics. Maybe the money is just for that, buying new weapons, ammo, health, but I didn't pass wave 2!
Also, I don't want to sound harsh on you, so congrats on your release, it's out there now!