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What framework/game engine are you using?

Any chance you could easily port it to Linux?

I'm having tons of fun btw, thank for making the game!

This might be possible in time, but I've got no way of testing unfortunately, and also the more versions I have to support, the slower development gets. And right now I'm managing to release a new chapter about every month, & don't want that to get any slower tbh. 

Understandable, thanks for answering my question anyways!

(+1)

Have you tried on Wine? Maybe runs with that

I did some trying but the error message wasn't clear enough to find out what was going wrong.