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I think the subject matter is an important one. It was a bit of a shame that this game felt more like a story to read than an interactive one, especially when you offer options to pick from to the player. It would have been fun if there was a consequence for eating a sandwich instead of the omelette (like having a piece of salad stuck between their teeth, and getting made fun of). Same with choosing the movie, it would have been nice if there was a different reaction from the characters.

I also think that things were progressing a bit too fast, like how is the bully going to the cinema one day and the next they are loosing their house? I kind of felt like something was missing in the story, which is a bit of a shame.

The choice of using purple as the text colour in front of a black kinda transparent overlay over a bright background often made it hard to read the text. It would have been a bit better if the text colour was lighter (like lavender, light blue...)

It was cute otherwise.