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Hey,  I saw you posted a comment on the last first impressions video, but then it disappeared. Don't know if you still wanted a video, but you got it: https://youtu.be/0uTkfmtYCr0?t=971
tl;dw: I really like the world building, but I wish there was less dialogue to get into the game. I never actually got to any gameplay, since my 15 minutes was taken up reading text boxes mostly.

Thank you so much for your first impressions!
Indeed, there is not much direct gameplay in my game, so I deleted my post, considering that it would be quite boring for such a video format :)
The reason is that I wanted to show the story in the first place.
Initially, I was going to add more gameplay, but there is a 1-hour limit to the GameJam. Therefore, the plot remained a priority for me.
But if suddenly later there is a desire to finish playing not on the record, then just about 20 minutes after the start of the game, a more intense plot begins :)

P.S. And yes, about the slow movements of the characters in some moments - it seemed to me that this was the optimal speed of a simple step movement. Especially during cutscenes. If everyone moved like a Flash, it would go against the overall dynamics of the game.