Hey, I saw you posted a comment on the last first impressions video, but then it disappeared. Don't know if you still wanted a video, but you got it: https://youtu.be/0uTkfmtYCr0?t=971
tl;dw: I really like the world building, but I wish there was less dialogue to get into the game. I never actually got to any gameplay, since my 15 minutes was taken up reading text boxes mostly.
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Thank you so much for your first impressions!
Indeed, there is not much direct gameplay in my game, so I deleted my post, considering that it would be quite boring for such a video format :)
The reason is that I wanted to show the story in the first place.
Initially, I was going to add more gameplay, but there is a 1-hour limit to the GameJam. Therefore, the plot remained a priority for me.
But if suddenly later there is a desire to finish playing not on the record, then just about 20 minutes after the start of the game, a more intense plot begins :)
P.S. And yes, about the slow movements of the characters in some moments - it seemed to me that this was the optimal speed of a simple step movement. Especially during cutscenes. If everyone moved like a Flash, it would go against the overall dynamics of the game.