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This is SO awesome. I'm very interested in learning this kind of code. You're using Godot's shader language based on GLSL, yes? Do you have any suggestions for resources and/or projects to start learning that?

Also, any plans for including other kinds of stellar objects with slightly different shapes? Stuff like black holes with smaller or different accretion disks, or different planets and/or gas giants with different rings, or even stuff like neutron stars or white dwarfs with polar jets? I'd offer my full support to develop those, but I'm clueless in shaders.

Hi! Glad you like it!
Yeah it's pretty much GLSL with maybe some small differences. For learning that i recommend the book of shaders. Also take a look at this video, it's a bit older but holds up pretty well. If you understand the idea behind shaders it should be pretty easy to convert to godot using this guide.

I do want to add more stuff to the generator at some point. Those are good suggestions, but don't want to riddle it with too many options. I like the polar jet idea, might be coming at some point. And if you make some cool shaders I'll definitely consider adding them!

Awesome! Thanks a lot for the links!