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Love the artstyle, hoping you continue and do something like Enviromental station alpha :D

As grn said the main problems I found are the speed of the player, and the boss does not telegraph the attack in anyway having to wait for the roll to be charged to dodge them.

Thanks. Didn't quite understand what you wrote about boss. It does not receive damage in front. Only in the back.

Yep my gripe is about it's standard attack there's almost no telegraph to make the player aware that is attacking(may it be a sound, animation or something else)

Maybe I just suck(still haven't beat it >.<) but I would have liked a bit more time to dodge the attack!

(+1)

Oh now I got It. Well there is two ways you can dodge projectiles.

1. By using reactor (Z key) to escape close ones.

2. Wait before boss atacks and when it does move in any direction where projectiles will not reach you. After that you'll have some time to sneak behind his back and hit it.

Yes sometimes boss stays on place for a longer time than it should be. It has to do with the way he's programmed. He has two basic states of behavior: move & stand.  And these states are randomly applied via timer. So it can easily recieve stand > stand > stand command.

Wish you luck :)