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(1 edit)

I feel like you misunderstood my statements. The problem is nothing in video games seems autism unfriendly, so how do I make something autism friendly when as far as I see, all games are equally so? Perhaps the issue is that I only have experience with mild autism and more severe autism makes a more noticeable difference, but what is that difference?

(+1)

I see what you mean. Yes, I did misunderstand your original post.  After reading your reply, I see how the idea does not really work. I do not have any other ideas to give to you, sorry. I may think of one later, in which I will tell you.