Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

The very best part of this concept is that you make the player greedy, seeing all those golden swords strewn about. But after a couple of tries, one realizes that greed will kill you. A well-told story in the least amount of pixels.
Liked the screen-shake, when you transform an enemy.

A mechanic that would have made it even more interesting would have been that some ememies require that you hold your hand over them for a 1-second duration, instead of simply sweeping over them.

Well done, Julien!

(11200 was my highscore, after 7 tries.)