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Thanks so much for the feedback! You can use the skeletons as platforms to cross deadly water but I think I probably didn't explain that mechanic as most people have assumed they're broken enemies. I'd like to incorporate them into the platforming more and hopefully fix the problem with them shaking when you walk through them. I'm going to add crouching to the player to help with dodging the paintballs and possibly just make the shuriken use movement inputs since it gets a bit complicated. Beyond that, health bars and checkpoints definitely. I may make coins health pickups since they just exist for fun right now.