
I did, it was really easy to do it, thank you a lot. About the game, I think the game is amazing, I would love this as an extended game. BUT, it was hard and I do play challenging games and I still die a lot. And when I had my 1st try managing, I had a glitch. On the graveyard, it moved me out of the map when those skulls hurt me. So that was really annoying, I could go all around the map even in between the trees below the town but in the end couldn't access from anywhere, :/. So I would suggest a save item, for example at least to be used once. I had to replay the 1st map too much many times. I got really frustrated by all of this. But very well, he also did a playthrough already and it gives an opinion in case you haven't seen it. Thanks for creating this.
I'm really glad you liked it and, wow, thank you so much for the video! :)
The glitch you've experienced in the backyard is the unwanted result of a script that my characters (included the main one) use to unstuck in the rare event they end up overlapping a solid object. In a nutshell, you get pushed towards the closest empty space.
I guess the ghost squeezed you against the skull pile, or something like that? Not that it really matters, actually, since I'm aware of the glitch and I perfectly understand how frustrating it can be.
I should probably make the invisible boundaries of the graveyard (and town) thicker, in order to prevent such an unpleasant scenario.
About the savegame feature... My plan, as a noob developer, was: ok, let's make this game without any planning and fill it with everything I can think of and, then, I will implement some sort of savegame item at the end.
Problem is, I found out that a savegame feature is pretty easy but does require a lot of planning ahead, since you have to organize your code consequently. Which I didn't.
Implementing a savegame for Their Eyes at this stage, with my current skills, is a pain... So, I gave up.
But I will try again: you got me.
Can't promise to succeed, but I'll try my best! :D
Thank you for the time spent playing my game!
EDIT: Yup, the invisible barrier was insanely thin on the northern side of the graveyard! Thanks again for reporting me the issue, I should have fixed it.