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A very nice prologue to the prologue! Very high polish in terms of presentation.

Was a little lost at first in what direction of the desert map to be heading towards (but I just ended up treasure hunting anyway!)

Interesting system of swapping between the light and dark element - can see some potential of some tactical choice in combat with it. Combat I felt was fairly balanced. It has a satisfying end to the boss fight with the appearance of the 3rd character. I think there's a missing sound effect for Teolt's attack as he silently wacks his foes with his sword.

The custom art is great with the dragon bones battlers, character busts and sprites, and cutscene animation. JD has done a good job with the amazing music too.

Definitely an impressive entry!

Glad to read this words, specially from someone as you, which tends to develop really cool games with high standards. Yeah, you pinpoint one of those flaws that I wasn't aware, the sound of Teotl´s attack is indeed  missing =(.
But if, overall, we got a very good impression out of you, then its a win on our book!