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Hello! The days advance like that per quest because if not, you could pretty much rebuild the whole city in like 2 weeks, which seemed unrealistic, to not say many texts say things like   "A week later" or "Few days later", so it was decided that each quest advances from one to a few days. It doesn't affects the gameplay much (or if anything, it does it positively for some reasons)  

I'll check the  locations things, although I would say is more favourable to the player to advance time since that's what keeps changing their city and reset their stats (like recover HP)

I will check the combat errors, but since there are many enemies, classes, etc. sometimes is hard to find exactly which one is the one causing troubles, i you have more specific examples it would be easier but if you don't have them its fine! 

Thanks for the feedback and I hope this helped to clarify things a little!