Yeah, the tutorial is way too much, and among the main things we will be doing is segmenting it, expanding it (even though it's so long it is missing a lot of important information), and making it accessible after the game starts too (in case you forgot something or skipped it at the beginning)
MaratDuoDev
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Yeah as mentioned by Lucks some locations for now are only accesible through direct navigation , we are trying to figure a proper, "elegant* solution since there are a lot of locations.
Also yes, there will be significant variety in the transformations, but each character will be unique in their corruption
Also, yes, I really need to rewrite some of the scenes. It didn't help that we changed the writing format (from VN-style to text-adventure), so we spent a lot of time just re-editing the format instead of rewriting some of the text.
Most quest characters don't have events when assigned to classes, but it's weird they aren't even showing up. I need to figure out why that happens (I had the opposite problem, where they would randomly roam into classrooms they weren't assigned to lol). In any case, that probably has to do with the pathing system, which will probably be fixed by the next update.
In any case thank you for your feedback and I am glad you are liking what we have so far! I really hope we can make this into a fun game / sandbox!
Yeah that always helps, here is the discord!
https://discord.gg/E4QKSKPZSN





