I did a lot of work (spent too much time) with procedural map generation and it left very little time for developing gameplay. You can explore the infinite map and fight some baddies, and die!
Looks great! Reminds me of Dwarf Fortress.
Conversation system now working! Handles colours per character and such...
Of course, I broke the map display for when you go in a new room, but omelettes, eggs and so forth...