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To my knowledge and recollection, the screening process is just to make sure that the games aren't viruses, or straightup adult-only.

Having said that, there's barely over 100 entries. So, if you're worried that the judges won't be able to play them all, it's a non-issue.

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You know that human nature is to wait to the last second, right? inb4 500 new entries and 250 submissions in the last minute of the contest.

What if my game deletes itself and all saves if you choose to use the ultimate ultimate skill "World Crusher"? Would that count as a virus?

*Stares at the insanity skill which does random effects* or if one of my skills has a chance of deleting all of your save files?

Of course we know that, and we've prepared for a rather enormous set of entries. We can't really speak to what the judging schedule will be like until we know the exact number of submissions.

And if your game gets flagged by a virus scanner, like Norton or McAfee, then it's considered a virus. Not so much if you use clever coding. ;-)

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That is actually kind of scary because you can pay to have programs added to certain virus scanners, iirc. (Although I somehow doubt anyone is going to pay thousands of dollars to shut out their competition when the prize is only a thousand dollars). (Not that I'm one to talk considering I spent over a thousand on assets for a contest with a max prize of a thousand).

I remember that for another contest, there were so many last minute entries that itch had issues and a bunch of entries didn't finish uploading in time and they ended up making a bunch of exceptions and extended the entry period.

Well, to be honest, viruses and malware are indeed terrifying. However, I trust that we've got as many safeguards as are reasonable with 121 entries. And yeah, I don't trust itch.io's scanning protocol nearly as much as my Trend Micro or Hitman Pro (or Malwarebytes when it behaves).