Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

A tad bit frustrating, but it's an interesting concept. I'd also like to add that I like the abstract, geometry notebook-esque look.

One thing I might suggest would be to add a small delay (maybe half a second) between dying and respawning, so that the player has an opportunity to regain their bearings instead of just immediately dying again due to already having a key held down.