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Overall, this was a really tight platformer experience. It was simple, fun, and quick to play, which made this a fun experience. I enjoyed the audio, and I can tell a lot of work went into producing it (and the visuals), and overall it was well put together. I feel like the "unreliable narrator" button dilemmas and the weird jokes (parakeets) were kind of out of place, and didn't feel strongly tied in, but for a week long game jam, impressive none-the-less. Excellent entry!

Thanks for the kind words!   The collision is  partly due to me designing/drawing    the arms  a little wide  while we still couldn't make the  collision box too big. It was a balancing a bit of a balancing act  considering the  shape of the   character.   Definitely a learning experience! : D