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(2 edits) (+2)

Congratulations for submitting your first game! I liked the personalization (with a little pointer below), and in particular liked that it also opened up a skip (some skips?).

In case you want some pointers on how I would improve it: It's nice that you can turn off some elements to get stronger, but I only found out after reading the description. It would have been nicer if you could have somehow explained it in the "personalization" screen. I found the game got much easier after turning off all functions ArgonOS offered. The game also could really use some Coyote Time, that's a little time where a player can jump even if they are no longer technically on a platform. There were several times when I really felt I should not have fallen off a platform but did, and coyote time typically avoids generating those bad feelings.

Thanks for the tips! Both of those were intended to be added, but...well, you know how it goes. The lack of communication was totally my bad, as I added the personalization screen and forgot to put in the information about how disabling "features" gave you more speed, jump, and damage.