Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thank you for playing! spring leaves no flowers is the third in the trilogy so i'm glad you still enjoyed the game starting there. i've written a bit about my game dev process before as a devlog for one of my earlier games, magical witch bell: https://npckc.itch.io/magicalwitchbell/devlog/105006/two-years-since-a-postmorte... - hopefully this matches what you're looking for!

Actually, starting with third instalment created some eureka moments when going back to play previous games. Also, when I later replayed the trilogy in order I've caught some details I missed the first time through (e.g. where did Haru's necklace come from).

Concerning the postmortem - this is exactly what I was looking for! Thanks for sharing. I see that the process is not always straightforward, but you have to keep on going. There is just one more thing that intrigues me - how do you choose which jams to participate in?

if the jam interests me and i have time, i join (: not too much thought put into it, honestly!