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Moving away from weaponry, I decided to try my hand at making candy. I wanted to learn how to do vertex shading, among other things, so Pirouline was a good place to start. With this, I started with a basic cylinder and twisted it up so that the polygons spiralled around. I then set the basic colours with the vertex paint mode and then spent a lot of time softening and smoothing colours. I also adjusted the scale of different sections of the spirals so that it looked more natural. Finally I adjusted the top and bottom so that they were not straight edges, making them a little more realistic. I think it turned out tasty. :)