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Without having watched the video myself, have you initialised the 'aggroRange' variable in the create event 'obj_enemie'?

So that would be:

aggroRange = 100

(for example)

If you did, you might have set it to be a string instead of a real number?


If it's still not working, you might wanna set 'aggroRange' as a global variable in some controller object to be sure it really exists and can be easily accessed (and changed) by all instances.


Also I agree that you will propably get the best help on this topic at yoyo's own forum.