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Hello, Wolzardred 

Thanks for your feedback its much appreciated a lot of the bugs you have come across and performance increasing aspects you have talked about are being fixed before the next prototype somethings like the reload bar are great ideas and i will implement them as soon as i can, we are going to add in a screen shake when the player gets hit as for the shield when you do damage to enemies you gain one after a sustain amount they act as bonus life because the player will have a hard time getting back lives they are also the fuel for your ultimate ability which cost four shields and is an AOE blast of bullets, i like the idea of introducing enemies and will use that in the future for the first rooms.

Thanks for playing the game,

Austin and Andrew.