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How'd yall like working in Godot's 3D?  Do you have experience working in Unity/UE to compare it to?

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Hi! We have very limited experience in other engines, so we can't really make that comparison. But we really enjoy working with 3D in Godot. There are some issues and limitations, but we can mostly work around them and we hope the engine keeps growing and getting better!

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I am curious to know what are some limitations you guys encountered while using Godot. I am still starting out and plan to make a 3D game in Godot (hopefully). I love using Godot ╰(°▽°)╯

Cool game btw ;)

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Hi! Currently we're having some issues with dynamically loading parts of the map, for example. We're working on some optimizations, but we know that a lot of these problems are being solved in Godot 4, so if you can wait for its release you'll have less things to worry! 😅
We don't know if we'll end up making the switch to the new version, as it would break a lot of stuff, but we think we can work around most of these issues.

(Important thing to note is I'm not the programmer, so I can't give you many details hahah You can join our Discord and talk to him if you want, though!)

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Thank you anyways ;)