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I like the idea of the game and story so far is quite interesting, especially the worldbuilding aspects. That being said, I find it extremely jarring to see characters treat each other like old buddies despite meeting for the first time. Same goes with the general attitude and way of speaking for characters. It's hard to see medieval times people acting very casual, almost completely ignoring class, and not think something's off. I get it that for us to get to the meat of story we need the characters to interact and reveal details about themselves but I think that current pace doesn't really match the time window we've been given. I believe the problem could be easily fixed if they just had more time to spend together. Make it a time skip if you must.

(+2)(-1)

I think the dialogue and pacing is great as it is, Lyall and Richter interactions make them seem like they just get along really well and genuinely enjoy each other company, and the development of their relationship (and mutual crush) feels believable. Even so imo randomly putting in timeskips won't solve anything