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I played the game long ago, but it's just so good I keep thinking back about all the things. The effect of tireness for the loops, the hope, the endings, the characters, the dialogue... it's all explendid. The fight system of rock/paper/scissors is really fun for going to "the basics" people try to branch with elements or whatever but in the end is just rock/paper/scissors lol 

I just want the poor Sif to be happy ;_; i wonder how you will make the continuation because it is really a challenge to do a game based on loops that is not tiring for the player. This one perfectly does it imo, making you feel the tireness of the main chara but while you are not tired for playing it. So anyway well done and thank you for doing such a fantastic game!