Of course you can, there are some level examples, and gameplay mechanics implemented in sister projects SuperMarioClone (C#) and PythonPlatformer (Python)
sounds interesting, by any chance do you do tutorials?
I will watch them to figure out what i did wrong.
or do you not have sonic sprite packs in it?
I don't know what you did wrong without taking a peek at your project. However keep in mind that tilengine is a graphics engine to program video game graphics with it, it doesn't provide any ready-made assets collection, only the assets used by the examples themselves. There isn't any sonic sprite pack, you have to build your own.
can't i just download the sprite pack from pictures?
A sprite pack is usually comprised of two files: a single graphic file containing many related pictures together, and a text file describing where are located every picture. Just downloading a single large pack is not enough, rectangle coordinates for each sub-picture are required.