Ran into a crash around floor 17 or so, stack is below.
Also found that game would fail to launch if I had headphone sample rate higher than 192000Hz in Control Panel (eg. 352800Hz & 384000Hz both cause it to crash on launch, with a dump file made inside %LocalAppData%\CrashDumps\), not a huge issue though, but thought you might want to know.
Great game btw, looking forward to any updates!
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FATAL ERROR in
action number 1
of Step Event2
for object obj_enemy:
Variable obj_enemy.vision(100131, -2147483648) not set before reading it.
at gml_Object_obj_enemy_Step_2
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stack frame is
gml_Object_obj_enemy_Step_2 (line -1)