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(3 edits) (+1)

Ran into a crash around floor 17 or so, stack is below.


Also found that game would fail to launch if I had headphone sample rate higher than 192000Hz in Control Panel (eg. 352800Hz & 384000Hz both cause it to crash on launch, with a dump file made inside %LocalAppData%\CrashDumps\), not a huge issue though, but thought you might want to know.


Great game btw, looking forward to any updates!

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of  Step Event2

for object obj_enemy:

Variable obj_enemy.vision(100131, -2147483648) not set before reading it.

at gml_Object_obj_enemy_Step_2

############################################################################################

--------------------------------------------------------------------------------------------

stack frame is

gml_Object_obj_enemy_Step_2 (line -1)


Thanks for the bug report, I'll get right to it!

And unfortunately I can't do much about hardware or engine-side issues, sorry.