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A jam submission

Bobble ConstruccioniView game page

Where underwater meets absurdity
Submitted by EcStatic Games — 1 hour, 59 minutes before the deadline
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Bobble Construccioni's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#214.0004.000
Concept#253.8893.889
Overall#383.6393.639
Use of the Limitation#493.4443.444
Enjoyment#553.2223.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Reddbear and Krystian

Software used
Godot, Aseprit and Bosca Ceoil

Use of the limitation
Bubbles are used both for building as well as they are needed to pass level

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Comments

Submitted

Hey! I liked the game! The premise was very good for the puzzles and you added enough variety for me to want to keep playing multiple levels! My main critique is that the gameplay felt too slow. I think this is because the restart button was slower that it needed to be, which made iterating on every puzzle monotonous. 

Other than that, I like the presentation - the sounds especially! :)

Submitted

great concept and presentation.

nice game.

Submitted(+1)

Great work, a very fun and clever game!

Submitted(+1)

haha! When the thing sucks up the bubble. mmmmmm.

I enjoyed playing. The levels were well designed and had fun mechanics. Great game.

Developer (2 edits)

Haha, thanks :D

We just learned how to add sounds in Godot and wanted to go all-in. Glad to hear it worked out :V

~Krystian, Ecstatic

Submitted(+1)

Really liked this game. Very interesting mechanic. The art and animations are also  superb! Great job, great game!

Submitted(+1)

Love it.  Reminded me a bit of Lemings

Submitted(+1)

Really nice game. I read the how to play and thought, my god this looks complicated :) but it was actually quite simple to figure out. I think a couple of easy tutorial levels would be a great addition but nice work on the game, it fits the theme great!

Developer (1 edit)

Hey, thanks for advice :)

Yeah, it seems complicated. I remember that we really considered adding some kind of introduction and ended up with both short manual and an "introductory" level. Well, we love messing things up 😅

~Krystian, Ecstatic