Below is a Road Map organized and condensed into categories.
Please choose the category or specific feature that you would like to see implemented first and reply below. I plan on implementing all these feature but I would like to have the community influence the direction of development.
* have been implemented fully or partially
1. Dragon Keeper Mechanics: Protecting the egg and *hatchling, *feeding the hatchling, dragon attacks, *juvenile, adolescent and adult and Elder Dragon growth stages, *more dragons
2. Building Mechanics: Expansion to the current *portable shelter and modular hut, defense/durability mechanics, *stone structures, additional placement mechanics, *tables, shelves, anything related to building
3. Tasks, Objectives and Character Leveling: More expansive tutorial, more hunting and foraging tasks, expanding on the main quests, NPCs, expanding the character level mechanics, point attribution
4. Creatures and Wildlife: *More creatures, *mounts, companions, taming mechanics, *AI additions and refinement, AI fighting each other
5. Sea and Air: *Crafted Raft, Canoe, *Glider and applicable mechanics
6. World Building: *Biomes, caves, *ocean and general development of the entire landscape
7. Crafting Expansion: mushroom concoctions and other recipes, *unique menus for the campfire and mortar and pestle, copper and bronze tiers, *crafted drinking well, more armour
8. Farming and Gardening: Tree regrowth, Tree falling/rock breaking animation, planting all types of resources (herbs, gourds, saplings, mushrooms etc.)
9. Character Customization: Hair, skin and eye color, Tattoo variations, Female player character, Third person view.