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(1 edit) (+1)

Game

The reload was my doom in the zombie mode ๐Ÿ˜„! The zombies were coming in fast.. And could shoot them but on reloading they often got me.. 

Fun game! The 3d graphics were nice (even though they were assets) and I especially liked the frozen screen effect by the cold. You maybe could exploit that even more in an update. The weapons looked good and the aiming and firing worked well.

The voice over and the helicopter sound at the end helped to build an ambiance. Fire sound effect was also spot on

The mission was a bit short, but the core mechanics could be polished further in the future.

The zombie mode was hard fore me. During reload they got to me. As someone stated earlier. Spawning the zombies somewhere out of sight would be a good improvement. The inventory was a bit small in size and pointing the mouse to use the med kit was a bit clumsy for me.

Some background music would be a bonus for the ears of the user also. Not too load but really as ambiance music.

With some updates it can become even more fun to play.

Overall a job well done. It was short but satisfying ๐Ÿ‘. 

Devlog

The first devlog I see here that is a video, very cool ๐Ÿ˜Ž! And some interesting insights in how you made the game. Nice that you have added a devlog & as a video it is a nice alternative to the written logs. Top!

(+1)

Actually, the asset I was using to make AI had some issues it couldn't spot the player if I put it in a difficult position so I had to spawn the zombies in a position where the zombie's cam spot him directly! If I could invest a bit more time I would have added many things you told me to add here!