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Haha, yes, the camera is janky. It doesn't really work too well with the player controller. I used the player controller from the Unity Standard Assets because that would allow me to animate the player movements, and then I attached a script for the camera on top from a Brackeys tutorial that was part of a complete simple character controller (without animations). I was very happy to get something working, though, but the camera and control scheme is definitely on my to-do list for improvements. I'm glad you liked the atmosphere =) Thanks for your feedback!